> For the complete documentation index, see [llms.txt](https://gocomedyfunstoredocs.gitbook.io/gocomedyfun-store/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://gocomedyfunstoredocs.gitbook.io/gocomedyfun-store/scripts-free/appli-fun/english/configuration.md).

# Configuration

## Complete Configuration of the Appli Fun Script

### Objective

Configure and customize the **Appli Fun** script according to your server’s needs, allowing players to easily send requests, applications, or information directly in-game.

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### Understanding the main parameters

Before modifying the configuration, it is important to understand what each available option is used for:

• **Translation**: allows you to choose the language used in the script

• **Applications**: allows you to define the different application points where players will be able to interact

• **Lieux**: corresponds to the internal name of the location or service linked to the application point (for example: government, police, EMS, company, etc..)

• **Coordonner**: defines the exact position of the interaction point on the map using `vec3` coordinates (X, Y, Z)

• **Distance**: defines the maximum distance at which a player can interact with the application point

• **Debug**: enables debug information to help verify that the position and interactions are working correctly

• **OxTarget**: allows interaction using the **ox\_target** system

• **Marqueur**: allows a marker to be displayed on the ground to indicate the interaction point

• **Important**: you must use **either ox\_target or the marker**, but **not both at the same time**

• **LienDiscord**: allows you to add a Discord webhook to automatically send player requests to a Discord channel

• **ImageEmbed**: allows you to display a custom image in the embed sent to Discord

• **CouleurEmbed**: allows you to define the color of the Discord embed sent via the webhook

• **Types**: allows you to define the different types of requests players can select during the interaction (for example: join a service, request information, other, etc..)

• You can add **as many request types as you want** depending on your server’s needs
