> For the complete documentation index, see [llms.txt](https://gocomedyfunstoredocs.gitbook.io/gocomedyfun-store/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://gocomedyfunstoredocs.gitbook.io/gocomedyfun-store/scripts-free/dj-fun/english/configuration/ox_target.md).

# Ox\_Target

### <sup><sub>Enabling Targeting via ox\_target<sub></sup>

The `Config.Ox_Target` parameter enables the **ox\_target** system, which displays an eye icon to interact with **DJ Fun**, both inside and outside zones in-game.

***

#### <sub>Example Configuration</sub>

```lua
Config.Ox_Target = EXAMPLE
```

***

#### <sup>Steps to Configure Ox\_Target</sup>

1️⃣ **Locate the parameter**\
In the `config.lua` file, find the following line:

```lua
Config.Ox_Target =
```

2️⃣ **Understand the value**\
This parameter defines the targeting system used for interactions.\
Possible values:

* `true` → Recommended: the most stable and compatible
* `false` → Disables the targeting system

3️⃣ **Save and restart**\
Edit and save your `config.lua` file.\
Reload the resource:

```bash
restart Dj_Fun
```

4️⃣ **Test in-game**\
Approach the tablet with a configured interaction.\
Check that the targeting eye appears.\
Click to interact.

***

#### <sup>Summary</sup>

* `Config.Ox_Target` controls the targeting system used for player interactions
* `true` is recommended for its stability and compatibility
* Enables immersive and modern eye-based interactions in-game
