> For the complete documentation index, see [llms.txt](https://gocomedyfunstoredocs.gitbook.io/gocomedyfun-store/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://gocomedyfunstoredocs.gitbook.io/gocomedyfun-store/scripts-free/dj-fun/english/configuration/volume.md).

# Volume

**Default Volume Setting**\
The `Config.Volume` parameter defines the initial sound volume for the DJ Fun script

**Configuration Example**

```lua
Config.Volume = 0.10
```

**Steps to Adjust the Volume**

1. **Locate the Parameter**\
   Open your `config.lua` file and find the line:

   ```lua
   Config.Volume = 0.10
   ```
2. **Understand the Scale**\
   The value ranges from `0.0` to `1.0`:

   * `0.0` = muted
   * `1.0` = maximum volume

   **Examples:**

   * `0.05` → very low (background music)
   * `0.10` → low but audible
   * `0.50` → medium volume
   * `1.0` → maximum volume
3. **Adjust as Needed**
   * For a subtle atmosphere:

     ```lua
     Config.Volume = 0.05
     ```
   * For a standard volume:

     ```lua
     Config.Volume = 0.25
     ```
   * For a strong ambiance:

     ```lua
     Config.Volume = 0.50
     ```
4. **Save and Restart**
   * Save the `config.lua` file
   * Restart the resource or your server:

     ```
     restart dj_fun
     ```
5. **Test In-Game**
   * Play a track through the DJ Fun interface
   * Check if the volume matches your expectations

***

**Customization in DJ Fun**\
The `Config.Volume` only defines the default volume when the script starts\
After that, each user can adjust and customize the volume directly from the DJ Fun NUI interface, adapting it to their preference in real time
